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Settings Reference

Complete list of all settings accessible via core.get_setting() and core.set_setting(). Use Developer Mode (Ctrl+Shift+D) in the web menu to click any setting badge and copy its path.

Dropdown Values

Dropdown settings store a 0-based index, not the display string. For example, items.filter_mode stores 0 for blacklist, 1 for whitelist.

Array Settings

Array settings are read/written as Lua tables. See Array Settings for examples.

Autos

Auto Login

Setting PathTypeDefaultDescription
autos.auto_login.enabledbooleanfalseEnable auto login
autos.auto_login.offline_modebooleanfalseLogin without appearing online
autos.auto_login.world_iddropdown0World (0=Scania, 1=Bera, 2=Kronos, 3=Hyperion, 4=NA Heroic, 5=NA Interactive, 6=Luna, 7=Solis, 8=EU Heroic, 9=EU Interactive)
autos.auto_login.channeldropdown0Channel (0=Random, 1-40=Specific)
autos.auto_login.char_indexint0Character slot index (0-50)
autos.auto_login.timed_logoutbooleantruePeriodically log out to reduce risk
autos.auto_login.logout_timeint120Logout timer in minutes (1-1440)

Auto Pot

Setting PathTypeDefaultDescription
autos.auto_pot.hp.enabledbooleanfalseEnable auto HP potion
autos.auto_pot.hp.valueint50HP threshold % (1-100)
autos.auto_pot.hp.keybindkeybind""HP potion key
autos.auto_pot.mp.enabledbooleanfalseEnable auto MP potion
autos.auto_pot.mp.valueint50MP threshold % (1-100)
autos.auto_pot.mp.keybindkeybind""MP potion key

Evasion

Setting PathTypeDefaultDescription
autos.evasion.enabledbooleantrueEnable evasion
autos.evasion.typedropdown0Evasion type (0=Next Map CC, 1=Disable, 2=Logout, 3=Terminate)
autos.evasion.ignore_own_charactersbooleantrueAuto-whitelist your other characters
autos.evasion.whitelisted_ignstable[]Whitelisted IGNs (string array)

Other Settings

Setting PathTypeDefaultDescription
autos.other_settings.auto_buffbooleanfalseAuto buff
autos.other_settings.auto_runebooleanfalseAuto rune
autos.other_settings.auto_apbooleanfalseAuto AP
autos.other_settings.auto_pet_feedbooleanfalseAuto pet feed
autos.other_settings.auto_petbooleanfalseAuto pet summon
autos.other_settings.auto_blue_boxesbooleanfalseAuto blue boxes
autos.other_settings.auto_npcbooleanfalseAuto NPC

Combat

Kami

Setting PathTypeDefaultDescription
combat.kami.enabledbooleanfalseEnable kami
combat.kami.kami_expbooleanfalseCollect EXP orbs
combat.kami.kami_lootbooleanfalseCollect loot
combat.kami.x_offsetint0X offset (-500 to 500)
combat.kami.y_offsetint0Y offset (-500 to 500)
combat.kami.typedropdown0Type (0=Closest, 1=Random, 2=Random Speedy)

Auto Attack

Setting PathTypeDefaultDescription
combat.auto_attack.enabledbooleanfalseEnable auto attack
combat.auto_attack.keybindkeybind""Attack key
combat.auto_attack.delayint100Delay in ms (10-5000)

Skill Injection

Setting PathTypeDefaultDescription
combat.skill_injection.enabledbooleanfalseEnable skill injection
combat.skill_injection.safe_modebooleanfalseSafe mode
combat.skill_injection.skillstable[]Skill rotation. Each entry: { id = int, delay = int, hits = int, type = int }. Type: 0=Generic, 1=Melee, 2=Magic, 3=Shoot, 4=Use Skill, 5=Safe Mode

Missile Storm

Setting PathTypeDefaultDescription
combat.missile_storm.enabledbooleanfalseEnable missile storm
combat.missile_storm.skill_idint0Skill ID
combat.missile_storm.max_per_mobint5Max missiles per mob
combat.missile_storm.missile_countint10Total missile count
combat.missile_storm.delayint50Delay in ms (10-5000)

Hacks

General

Setting PathTypeDefaultDescription
hacks.godmodebooleanfalseGod mode
hacks.bossing_godmodebooleanfalseBossing god mode (Sacrosanctity)
hacks.unlimited_attackbooleanfalseAuto-move at attack cap
hacks.pet_lootbooleanfalsePet loot teleport
hacks.no_delaybooleanfalseRemove attack delay
hacks.fmabooleanfalseFull map attack
hacks.speedy_fmabooleanfalseSpeedy FMA (random mobs)
hacks.mob_disarmbooleanfalseDisable mob attacks
hacks.inf_flash_jumpbooleanfalseInfinite flash jump
hacks.no_airbooleanfalseNo air check
hacks.shoot_objbooleanfalseShootObj (resets ND counter)

CPU Hacks

Setting PathTypeDefaultDescription
hacks.no_mob_effectsbooleanfalseHide damage numbers/effects
hacks.no_fadebooleanfalseDisable map transition fade
hacks.cpuReducebooleanfalseReduce CPU by cutting renderer

Other

Setting PathTypeDefaultDescription
hacks.ign_spoof.enabledbooleanfalseEnable IGN spoofer
hacks.ign_spoof.namestring""Spoofed name (max 12 chars)

Map

Rush Settings

Setting PathTypeDefaultDescription
map.rush_settings.ingame_rusherbooleanfalseUse in-game rush system
map.rush_settings.use_hyper_rockbooleanfalseUse Hyper Rock for rushing
map.rush_settings.rush_by_level_enabledbooleanfalseAuto-rush based on level
map.rush_settings.spawn_points_enabledbooleanfalseTeleport to spawn points on map entry

Rush By Level

Setting PathTypeDefaultDescription
map.rush_by_leveltable[]Level routing. Each entry: { min_level = int, max_level = int, map_id = int }

Spawn Points

Setting PathTypeDefaultDescription
map.spawn_pointstable[]Custom spawn points. Each entry: { map_id = int, x = int, y = int, label = string }

Items

Item Filter

Setting PathTypeDefaultDescription
items.filter_enabledbooleanfalseEnable item filter
items.filter_modedropdown0Filter mode (0=blacklist, 1=whitelist)
items.filtered_itemstable[]Filtered item IDs (int array)

Meso Filter

Setting PathTypeDefaultDescription
items.meso_filter_enabledbooleanfalseEnable meso filter
items.min_meso_amountint0Minimum meso amount (0-1,000,000, step 1000)

Packets

Setting PathTypeDefaultDescription
packets.streaming_enabledbooleanfalseStream packets to web viewer
packets.blocked_incoming_opcodestable[]Blocked incoming opcodes (int array)
packets.blocked_outgoing_opcodestable[]Blocked outgoing opcodes (int array)
packets.ignored_incoming_opcodestable[]Ignored incoming opcodes (int array)
packets.ignored_outgoing_opcodestable[]Ignored outgoing opcodes (int array)

Macros

Setting PathTypeDefaultDescription
macros.listtable[]Macro list. Each entry: { name = string, key = string, delay = int, enabled = bool }

Keybinds

Setting PathTypeDefaultDescription
keybinds.mappingstable[]Keybind mappings. Each entry: { id = string, keybind = string, setting_category = string, setting_path = string }

Lua

Setting PathTypeDefaultDescription
lua.scriptstable[]Script list. Each entry: { name = string, enabled = bool }